application - ten forward
Feb. 28th, 2016 10:58 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Your name or online alias: Aria
Your email: dramatischer@gmail.com
Another preferred means of contact: PP to journal, or
minorharmonics
Character's Full Name: Raven Darkhölme, also goes by Mystique
Character's Canon: X-Men movie franchise, FC & DoFP 'verse
Character's Canon Point: The end of X-Men: Days of Future Past, just after shooting Erik - this is roughly ten years after the death of JFK, so it's the early 1970s
Character's Journal Name: anexquisitecreature
What would you like your character's tag to be?: raven darkholme | mystique or raven/mystique (or whatever works for the game’s tagging conventions)
Character's background (their past and present): Presumably abandoned by her parents as a small child, Raven met Charles Xavier after breaking into his house and scrounging for food. She was disguised as his mother. He called her out on her disguise, and she revealed her ability to shift forms. He shared his own powers, and she became his adoptive sister. They’re still close some twenty years later when he graduates from Oxford, and after revealing their abilities to a secret government agency, they form a group with other mutants they find, including Erik Lehnsherr - or Magneto. Raven takes great joy in bestowing nicknames on them all, and collectively they become the X-Men. They stop the Cuban Missile Crisis, but the group splintered in the middle of it; Erik and Charles had a difference of opinion on mutant rights, and Raven chose to go with Erik, who was for being open about their abilities as more than humans.
There is a ten year gap in the timeline between First Class and Days of Future Past. Assumptions can be made that Raven remains with Erik and the other mutants who chose his vision of their future, but that they split when Erik was incarcerated for allegedly murdering JFK. At some point around this event, mutants had been picked off, experimented on, and killed by Trask Industries. Raven had been searching for Trask and his labs and seeking a way to bring them down, and fully inhabits her mutant self as Mystique.
Two timelines potentially evolve from 1973. In one, Mystique successfully kills Bolivar Trask, but it leads to government approval of his mutant-killing Sentinels that themselves mutate thanks to her own DNA and dooms their world to a dystopian nightmare where mutants are hunted and killed.
To prevent this, Wolverine is sent back in time to try and change the past.
Mystique ends up living the second, where she’s prevented from killing Trask at a Paris peace talk by a now-free Erik and Charles working together to convince her not to. Erik takes it too far to ensure the happy ending, and shoots her. She jumps out of a window, but he curves the bullet and it hits her calf. The pain makes her transform in public. The ensuing mutant struggle is caught by international media, and mutants are inadvertently exposed to the world… and a scientist for Trask finds Mystique’s blood anyway.
Trask already had a device for tracking mutants, and this display gets his Sentinels the green light.
Mystique tracks him to Washington DC where the President will be unveiling the Sentinels to the public. Erik also gets wind of this, and he arrives to put a stop to the whole shebang by actually committing the crime he’d been imprisoned for a decade ago. Mystique stops him, shoots him in the neck to incapacitate but not kill, removes his helmet to give Charles access to his thoughts, and leaves them all behind.
Character's personality: Raven is a woman searching for acceptance. She wants to be able to live her life exactly as she is with no one running screaming in terror at an appearance she didn’t choose to be born with. Just because she can change it, doesn’t mean she should. Convinced as a child and teen by Charles that it was better to appear normal, she began to expect derision from others were she to show her natural form, and it wasn’t until she realised her ability far exceeded the apparently “pretty” mutations that she started to question that thought pattern. She’s been hiding it for so long that it took another mutant to point out that the way she is is extraordinary, not something to be ashamed of.
Love is something she searches for without admitting it. She had no blood relatives growing up, and believed for a very long time that her appearance would put people off. Charles was her brother figure and practically raised her, but she often felt like a pet, or a creature to study. It took away that initial acceptance, and left her confused and somewhat jaded. The one time she thought she could love had been Erik, when he told her she was just fine the way she was, and probably better for it… but that was ripped away when he was imprisoned, and by the time they met face to face again, he’d already decided to kill her. Love is a myth, she thinks, but one she still wishes she could hold.
As a young woman, Raven is outgoing and vivacious, forthright and outspoken yet deferring to her adoptive brother Charles to a point of unhealthiness. In the decade that passes between her visible canons, she grows into a determined, focused and solitary individual, who lives a life of espionage and vigilanteism to try and protect other mutants. She becomes Mystique, and Raven appears only when she has to blend in. Raven is whoever she wants or needs to be, and takes a name to match; Mystique is a woman on a mission. Both are hiding crippling insecurity wrapped in a strong, gorgeous package, and both are looking for someone to simply accept her for who she is. Both want a world where mutants are not feared, and neither knows where she fits into it.
Character's skills/abilities/powers: Mystique is a mutant shapeshifter with the ability to psionically shift the formation of her biological cells at will to change her appearance and thereby assume the form of other humans and animals. She can also alter her voice to duplicate exactly that of another person. As a shape-shifter, Mystique is able to constantly alter and rejuvenate her body's cells and thereby retain her youthful appearance - she’s physically approaching forty, but appears not more than eighteen or twenty in either her natural or default form.
Damage to her biological tissue is known to heal at a relatively fast rate and she can form a resistance to poisons upon contracting them. Her powers grant her immunity to diseases, enhanced agility and strength, and agelessness.
Mystique is a cunning strategist in terrorist and commando operations, and adept at martial arts and information technology. She has a talent for finding, stealing, and understanding cutting edge weaponry. She is a talented actress and a polyglot, being fluent in over fourteen languages. Her mind is naturally unreadable owing to changing grey matter and she wears devices to prevent telepathic intrusion. Furthermore, with over a century's experience in posing as other people she has picked up the uncanny skill of being able to identify people posing as others based on body language and changes in behavioral cues.
Any special equipment your character is bringing along? This includes weaponry, magic items, etc.: The clothes on her back (taken from her previous game - jeans and a plain white tshirt, military boots). A young dog, who will have followed her from two previous games.
Are you bringing your character to
ten_fwd from another game? If you are, which game?: The Warehouse, and prior to that, Throne of Shadows.
If you answered yes above, briefly summarize how they were changed by and what challenges they faced in the climate of their previous game(s):
Raven spent approximately three IC weeks as an unwilling guest of worryingly absent Nysgods, in a small castle-type place that had previously, she’d been told, been a spaceship. She accepted this at face value, because stranger things have happened. There she discovered that she was from a different point in time than others she knew, and it was a shock to her to meet her brother as he is but Erik from over ten years prior. It was a greater shock to learn “she” had already been in this place, as she had absolutely no recollection of it whatsoever. Erik’s dog Mojo took a liking to her, though, so she poached him. Mojo was their common ground, and a slow rebuilding of trust began.
There was an apparent glitch in the matrix, and both she and Erik and the stupid mutt found themselves being processed by The Warehouse, a home for bizarre artefacts that no one will talk about. Raven was unimpressed by the kidnapping, processing and general insistence that everything was fine and they were free to go when it was clear from the Stepford town and the way no one was allowed into the warehouse, the restrictions placed on her appearance, and the fact her ID said Ravenna Darwin that they really weren’t going anywhere. The town is the epitome of the word sleepy, and Raven was slowly going mental with the fact that nothing. Ever. Happened.
About the only thing the place was good for was that she had all the time in the world to talk to people, and the trust she’d started to build with Erik in the realm of the Nysgods was easy enough to build upon. It’s slow going, because they have a lot of shit to deal with, most of which he hasn’t actually lived through yet, but they’re just about at a place where she’d call them friends again.
Why do you want to play this character in Ten Forward, and what do you plan to do with them?
Ten Forward appeals because space is the final frontier, and I’m hoping that somewhere with some setting changes and a broader spectrum of characters will open Raven up to exploring the parts of herself she’s grown cynical about. I hope to have her poking her nose in all sorts of places, and meeting challenges and learning new things.
Writing Sample #1: Test drive
Writing Sample #2 (optional): Open log at The Warehouse
Your email: dramatischer@gmail.com
Another preferred means of contact: PP to journal, or
Character's Full Name: Raven Darkhölme, also goes by Mystique
Character's Canon: X-Men movie franchise, FC & DoFP 'verse
Character's Canon Point: The end of X-Men: Days of Future Past, just after shooting Erik - this is roughly ten years after the death of JFK, so it's the early 1970s
Character's Journal Name: anexquisitecreature
What would you like your character's tag to be?: raven darkholme | mystique or raven/mystique (or whatever works for the game’s tagging conventions)
Character's background (their past and present): Presumably abandoned by her parents as a small child, Raven met Charles Xavier after breaking into his house and scrounging for food. She was disguised as his mother. He called her out on her disguise, and she revealed her ability to shift forms. He shared his own powers, and she became his adoptive sister. They’re still close some twenty years later when he graduates from Oxford, and after revealing their abilities to a secret government agency, they form a group with other mutants they find, including Erik Lehnsherr - or Magneto. Raven takes great joy in bestowing nicknames on them all, and collectively they become the X-Men. They stop the Cuban Missile Crisis, but the group splintered in the middle of it; Erik and Charles had a difference of opinion on mutant rights, and Raven chose to go with Erik, who was for being open about their abilities as more than humans.
There is a ten year gap in the timeline between First Class and Days of Future Past. Assumptions can be made that Raven remains with Erik and the other mutants who chose his vision of their future, but that they split when Erik was incarcerated for allegedly murdering JFK. At some point around this event, mutants had been picked off, experimented on, and killed by Trask Industries. Raven had been searching for Trask and his labs and seeking a way to bring them down, and fully inhabits her mutant self as Mystique.
Two timelines potentially evolve from 1973. In one, Mystique successfully kills Bolivar Trask, but it leads to government approval of his mutant-killing Sentinels that themselves mutate thanks to her own DNA and dooms their world to a dystopian nightmare where mutants are hunted and killed.
To prevent this, Wolverine is sent back in time to try and change the past.
Mystique ends up living the second, where she’s prevented from killing Trask at a Paris peace talk by a now-free Erik and Charles working together to convince her not to. Erik takes it too far to ensure the happy ending, and shoots her. She jumps out of a window, but he curves the bullet and it hits her calf. The pain makes her transform in public. The ensuing mutant struggle is caught by international media, and mutants are inadvertently exposed to the world… and a scientist for Trask finds Mystique’s blood anyway.
Trask already had a device for tracking mutants, and this display gets his Sentinels the green light.
Mystique tracks him to Washington DC where the President will be unveiling the Sentinels to the public. Erik also gets wind of this, and he arrives to put a stop to the whole shebang by actually committing the crime he’d been imprisoned for a decade ago. Mystique stops him, shoots him in the neck to incapacitate but not kill, removes his helmet to give Charles access to his thoughts, and leaves them all behind.
Character's personality: Raven is a woman searching for acceptance. She wants to be able to live her life exactly as she is with no one running screaming in terror at an appearance she didn’t choose to be born with. Just because she can change it, doesn’t mean she should. Convinced as a child and teen by Charles that it was better to appear normal, she began to expect derision from others were she to show her natural form, and it wasn’t until she realised her ability far exceeded the apparently “pretty” mutations that she started to question that thought pattern. She’s been hiding it for so long that it took another mutant to point out that the way she is is extraordinary, not something to be ashamed of.
Love is something she searches for without admitting it. She had no blood relatives growing up, and believed for a very long time that her appearance would put people off. Charles was her brother figure and practically raised her, but she often felt like a pet, or a creature to study. It took away that initial acceptance, and left her confused and somewhat jaded. The one time she thought she could love had been Erik, when he told her she was just fine the way she was, and probably better for it… but that was ripped away when he was imprisoned, and by the time they met face to face again, he’d already decided to kill her. Love is a myth, she thinks, but one she still wishes she could hold.
As a young woman, Raven is outgoing and vivacious, forthright and outspoken yet deferring to her adoptive brother Charles to a point of unhealthiness. In the decade that passes between her visible canons, she grows into a determined, focused and solitary individual, who lives a life of espionage and vigilanteism to try and protect other mutants. She becomes Mystique, and Raven appears only when she has to blend in. Raven is whoever she wants or needs to be, and takes a name to match; Mystique is a woman on a mission. Both are hiding crippling insecurity wrapped in a strong, gorgeous package, and both are looking for someone to simply accept her for who she is. Both want a world where mutants are not feared, and neither knows where she fits into it.
Character's skills/abilities/powers: Mystique is a mutant shapeshifter with the ability to psionically shift the formation of her biological cells at will to change her appearance and thereby assume the form of other humans and animals. She can also alter her voice to duplicate exactly that of another person. As a shape-shifter, Mystique is able to constantly alter and rejuvenate her body's cells and thereby retain her youthful appearance - she’s physically approaching forty, but appears not more than eighteen or twenty in either her natural or default form.
Damage to her biological tissue is known to heal at a relatively fast rate and she can form a resistance to poisons upon contracting them. Her powers grant her immunity to diseases, enhanced agility and strength, and agelessness.
Mystique is a cunning strategist in terrorist and commando operations, and adept at martial arts and information technology. She has a talent for finding, stealing, and understanding cutting edge weaponry. She is a talented actress and a polyglot, being fluent in over fourteen languages. Her mind is naturally unreadable owing to changing grey matter and she wears devices to prevent telepathic intrusion. Furthermore, with over a century's experience in posing as other people she has picked up the uncanny skill of being able to identify people posing as others based on body language and changes in behavioral cues.
Any special equipment your character is bringing along? This includes weaponry, magic items, etc.: The clothes on her back (taken from her previous game - jeans and a plain white tshirt, military boots). A young dog, who will have followed her from two previous games.
Are you bringing your character to
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
If you answered yes above, briefly summarize how they were changed by and what challenges they faced in the climate of their previous game(s):
Raven spent approximately three IC weeks as an unwilling guest of worryingly absent Nysgods, in a small castle-type place that had previously, she’d been told, been a spaceship. She accepted this at face value, because stranger things have happened. There she discovered that she was from a different point in time than others she knew, and it was a shock to her to meet her brother as he is but Erik from over ten years prior. It was a greater shock to learn “she” had already been in this place, as she had absolutely no recollection of it whatsoever. Erik’s dog Mojo took a liking to her, though, so she poached him. Mojo was their common ground, and a slow rebuilding of trust began.
There was an apparent glitch in the matrix, and both she and Erik and the stupid mutt found themselves being processed by The Warehouse, a home for bizarre artefacts that no one will talk about. Raven was unimpressed by the kidnapping, processing and general insistence that everything was fine and they were free to go when it was clear from the Stepford town and the way no one was allowed into the warehouse, the restrictions placed on her appearance, and the fact her ID said Ravenna Darwin that they really weren’t going anywhere. The town is the epitome of the word sleepy, and Raven was slowly going mental with the fact that nothing. Ever. Happened.
About the only thing the place was good for was that she had all the time in the world to talk to people, and the trust she’d started to build with Erik in the realm of the Nysgods was easy enough to build upon. It’s slow going, because they have a lot of shit to deal with, most of which he hasn’t actually lived through yet, but they’re just about at a place where she’d call them friends again.
Why do you want to play this character in Ten Forward, and what do you plan to do with them?
Ten Forward appeals because space is the final frontier, and I’m hoping that somewhere with some setting changes and a broader spectrum of characters will open Raven up to exploring the parts of herself she’s grown cynical about. I hope to have her poking her nose in all sorts of places, and meeting challenges and learning new things.
Writing Sample #1: Test drive
Writing Sample #2 (optional): Open log at The Warehouse